World of Ruin (Orig.)

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World of Ruin (Orig.)

Post by Danika on 16/03/16, 12:52 pm

6950, February 5th - Dear Diary.
50 years have passed since Kor had it's atmosphere removed by Rok, the rival planet.
Since then, cities have been trapped under clear domes where oxygen is always being pumped through certain boxes. Scientists who have been trying to create an artificial atmosphere have constantly gone missing, though no trace can be found as to where they may have gone too.

6950, March 16th - People began to lose faith, they forsook their gods, belittled the government and openly attack the police.

6950, November 19th - The Great Oppression took place, people were forced into their homes, and those that retaliated were shot on sight. Over 2 million people died on the first day.

6952, January 1st - The Great Oppression ended.

6952, April 2nd - The Emperor was murdered.
6952, April 3rd - A new Emperor was conveniently placed on the throne.
6952, April 5th - A ban of science took place, and public outrage ensued.
6952, April 17th - Billions of people were killed because the Emperor demanded a genocide.

6952, May 2nd - The Emperor left to discuss a peace treaty with Rok.
6952, May 10th - He was confirmed dead
6952, May 28th - A new Emperor was elected.
6952, May 29th - The ban on science was lifted, people began to regain hope.

6952, August 13th - Rok attacked.
6952, August 18th - This is my final diary entry, as the forces of Rok are at my door. I know who will find this diary of mine, I saw it in my sleep, the gods, they spoke to me. They exist. They will save us. Lead us to salvation, those chosen by the gods, and save this rotting planet! Crush the forces of Rok!


Do not be too OP.
Max of 4 characters, 1 Cie'O per person.
You may have 1 antagonist, they do not count toward the 4 person total, and they must be hostile to the protagonist OCs.
Antagonists are demigods born and raised on Rok. They believe they are doing their planet a service by helping in the destruction of Kor.
Do not metagame. (Metagaming is knowing things your OC shouldn't know. I'll be lenient on this, but please give reasons as to why they know stuff they shouldn't.)
Do not Powerplay. (Powerplaying is taking control of someone else's character without permission so that you do things without them having a chance to react.)
Do not Godmode. (Invulnerability and such.)
Be reasonable, your character cannot have items that do not exist within the lore of the Roleplay, consult me if you are unsure on something.)
Do not kill other OCs.
Do not dismember other OCs.
You need to select a god when creating an OC (Gods with an X are taken and cannot be used, you can reserve gods in either PM or by posting a reply below), which include;
- Ignis (The fire god)
- Aqua (The water goddess)
- Ventus (The wind god)
- Terra (The earth god)
- Glaciem (The ice goddess)
- Fulmen (The lightning god)
- Bestia (The beast (animals and such) goddess)
- Humanitas (The human god)
- Spiritus (The spirit god)
- Tenebris (The dark god) X~ Basil102
- Lux (The light god) X~ Basil102
- Vitium (The vice goddess)
- Virtus (The virtue goddess) (Can only be an avatar, not a child.)
- Fortissimi (The valour god)
- Musica (The music goddess) X~ Basil102
- Sain (The goddess of sound)
- Accuratio (The precision god)
- Nuntius (The messenger god)
- Sanitas (The health god)
- Mortem (The god of death) X~ Tratos
- Vita (The life goddess) X~ Tratos
- Furtum (The stealth god)
- Venenum (The poison goddes)
- Cognitio (The knowledge god)
- Dues (The time god)
- Veritatem (The truth goddess.)
- Mendacium (The goddess of lies.)
- Chaus (The god of Chaos) X~ Danika
- Ordo (The god of Order)
- Hora (The goddess of Seasons and Nature) X~ Danika
- Rex Prae/Deorum (The king of gods) ~ Cannot be used.
(More might be added)

Cities:
Major Cities have an almost indestructible dome on top of them, to keep the city safe and oxygen inside. All domes are clear.
Major Cities:
Fironian (Capital)
Winterstate
Alabastra
Bodhae
Cities, Towns, and Large Villages/Settlements have a dome of crystal keeping the oxygen in. These include:
Goe
Sprigina
Torra
Tickta
Small Village/Settlements, Outposts, and Military Bases just have an ethereal dome generator keeping the oxygen in. Too many to be named.

There are 5 major rivers in Kor, all of which are poisonous to non-locals, and are differently coloured. The River of Souls (Purple), Life Stream (Orange), Great Divider (Green), River of Death (Cyan), and the River of Time (White).

A demigod is stronger around these rives depending on their parents. The River of Souls makes children of Bestia, Humanitis, and Spiritus stronger. The Life Stream makes children of Vita, Sanitas, Hora and Lux stronger. The Great Divider makes children of Ignis, Aqua, Glaciem, Terra, Ventus, Fulmen, Vitium, Virtus, Musica, Sain, Veritatem, and Mendacium stronger. The River of Death makes children of Mortem, Tenebris, Venenum, and Furtum stronger. The River of Time makes the children of Dues, and Cognito stronger. Children of Chaus and Ordo do not suffer penalties or gain bonuses when near a river.

Instead, children of Chaus and Ordo are stronger depending on the concentration of Chaos or Order.
-Chaos in generated when things are not in order, or when it randomly appears.
.-Things that generate Chaos include:
 .-Crime
 .-Disobeying Rules
 .-Chaos-infused creatures
 .-Order-infused creatures dying.
 .-Chaos demigods creating concentrated chaos
-Order is generated when things are not in chaos, or when it randomly appears.
.-Things that generate Order include:
 .-Communist City-States
 .-Low Crime Rates
 .-Order-infused Creatures
 .-Chaos-infused Creatures Dying
 .-Following Rules.
 .-Order demigods creating concentrated order.
When Chaos is highly concentrated, it will form a darkened hemisphere, where everything inside is distorted. Chaos creatures will appear every now and then and will remain until slain or until the Hemisphere collapses.
When Order is highly concentrated, it will form a grey-silvery transparent cube, where everything inside is sorted and uniformed. Order creatures will appear every now and then and will remain until slain or until the Cube collapses.

All children of Chaus have the same ultimate ability: Destroy the Pillar. This destroys one of the 4 world pillars for 12 hours, causing chaos to erupt continuously during this time. Once the twelve hours are up, the chaos and the creatures that come with it disappear as if they were a dream. Destroying a replaced pillar will cancel both order and chaos effects and return the pillar to normal.
All children of Ordo have the same ultimate ability: Replace the Pillar. This replaces on of the 4 world pillars for 12 hours, causing order to sweep across the would continuously during this time. Once the twelve hours are up, the order and creatures that come with it will vanish as if they were a dream. Replacing a destroyed pillar will cancel both chaos and order effects and return the pillar to normal.

If all 4 pillars are destroyed or replaced, the planet with the pillars will disappear into an alternate reality. The reality will depend on whether the pillars were destroyed or replaced. If they are all destroyed then replaced, the world will be reborn as a paradise. However, all 8 children who destroyed then replaced the pillars die in the process, as does every creation of order and chaos.

All Cie'O are stronger at the River of Souls, the River of Time, and the Life Stream, but are weaker at the Great Divider, and the River of Death.

There is an organization of magic users throughout Kor, all of which are ex-military experiments. They are called the Cie'O

Cie'O have the ability to control Fire, Water, Ice, Earth, Air, Lightning, and Non-Elemental Magic. They can only specialise in one element, while having minor control over the others.

All elements are in order from weakest to strongest, and Single Target, Small AoE, and Large AoE. The exception is Buster Ruin, which is 2 Ruins for the price of one.
Healing is for Cie'O who have no connection to death, i.e haven't killed someone before attaining the power, not related to someone with connections to the Dark or Death God. Healing is always AoE, except for Life, which is a single target ability.
Fire: Fire, Fira, Firaga.
Water: Water, Watara, Wataga
Ice: Blizzard, Blizzara, Blizzaga
Earth: Earth, Earthra, Earthga
Air: Aero, Aerora, Aeroga
Lightning: Thunder, Thundera, Thundaga.
Non-Elemental, Type 1: Deprotect, Deprotectga.
Non-Elemental, Type 2: Ruin, Buster Ruin, Ruinga.
Healing: Cure, Cura, Curaga, Life (Once a Week).

There can only be 4 Cie'O as of this moment, who are:
Merrianne 'Melody' Nohruet (Basil102)
Libra (Tratos)
Chira (Danika)
Free

Bestiary:
Dune Beetle (Extremely large beetles capable of mass destruction. Lots of defense and health, extremely powerful physical attacks, vulnerable to Fire and Non-Elemental Magic. Only appears when a world pillar has been shattered or replaced.)
Giros (Flying humanoid creatures that have no arms. Attacks with legs, casts Ice magic.)
Agera (Humanoid creature made of rock, resembles a small mountain with arms and legs. Capable of hard physical attacks, and earth magic.)
Elementals (Floating masks that embody their element, uses their element as magic.)
Atronach (A creature that embodies a single element, a stronger version of the Elementals. Resemble a humanoid creature. Current Atronachs Discovered: Fire, Ice, Water, Lightning, and Earth.)
Hunter (A human skilled in hunting down Demigods. Resistant to most demigod attacks, weak to Non-Elemental Magic.)
Fraiga (Being of chaos. No actual form, though often takes on a form of a crocodile or monkey)
Froigo (Being of order. No actual form, though often takes on a form of a wolf or lion)
All creatures can be corrupted with Chaos or Order. If they die, they will be reborn in their original form.

Character Card.
Name:
Age:
Gender:
God of Choice:
Appearance:
Height:
Weight:
Weapon(s):
Cie'O?: Yes/No
Magic(If any):
Godly Powers:
Cie'O Powers:
Misc:


Last edited by Danika on 03/05/16, 09:49 am; edited 16 times in total

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Re: World of Ruin (Orig.)

Post by Basil102 on 18/03/16, 02:07 pm

Character Card (1/4 | Protagonist)

Name: K'ha Hsu-Kiin

Age: Unknown

Gender: Unknown

God of Choice: Tenebris (The dark god)

Appearance: A large black humanoid cloud with a single solid golden eye.

Height: 9 ft 7 in

Weight: 0 lbs

Weapon(s): Tongue, Large skeletal fingers, Acid spit

Cie'O?: No

Magic:
Teleportation (short-range, slow process)

Shape-shifting (limited to people, keeps faint dark aura, slow process)

Vitality absorption (slow process, opposite effect against dark creatures)

Invisibility (forces slow movement, unable to attack during invisibility)

Can use magic to instil fear in enemies

Can produce insects and arachnids from it's eye

Blood whips

When enraged, it can take a more solid form, making wind attacks ineffective and allowing it to harm enemies with physical attacks, but also makes it easier to damage. Or, if others around it are enraged, it can absorb their anger and rage to temporarily increase the strength of it's magic. If both, then both can be done.

Godly Powers: If in a dark enough area, K'ha can envelop it's enemies in absolute darkness, which will temporarily make said enemy blind (does not affect dark creatures, negated by light magic).

Cie'O Powers: None

Misc: weak to air and light magic, it's golden eye is a weak spot, makes loud puffing noises when moving quickly, speaks mostly in groans and growls which can only be understood by dark creatures, occasionally uses single words or short phrases, obedient, favourite food is deep-fried maggots



Character Card (2/4 | Protagonist)

Name: Merrianne 'Melody' Nohruet

Age: 19

Gender: Female

God of Choice: Musica (The music goddess)

Appearance: Has blue skin, red eyes, is bald, wears purple sarashi and a white hood with green trim.

Height: 6 ft 3 in

Weight: 115 lbs

Weapon(s): None

Cie'O?: Yes

Magic:
Can use magic to summon enchanted musical instruments

Can summon spirits of fellow music-lovers to perform with her

Godly Powers: Uses her enchanted musical instruments to support others (i.e. creating powerful weapons, boosting the strength of their magic, healing them, giving them temporary abilities, etc.). How exactly she supports them depends on the type of music she plays.

Cie'O Powers: If Marianne plays a song or songs perfectly for long enough, she can activate what she calls 'Melody Boost', which allows her to perform certain elemental attacks based on her instrument (e.g. guitar = fire attacks, drums = earth attacks, keyboard/key-tar = electric attacks, etc.) and other non-elemental attacks based on the frequency of the notes she's playing (e.g. high frequency = quick weak shockwaves, low frequency = slow powerful shockwaves). During a solo, these attacks become stronger, but easier to defend against. While using 'Melody Boost', she cannot use her music to support others.

Misc: has a very kind personality, lives to help others, dislikes gold for some reason, plays music extremely well when intoxicated, weak to dark and sound magic



Character Card (antagonist)

Name: Saga

Age: Unknown

Gender: Female

God of Choice: Lux (The light god)

Appearance: A diamond zweihänder

Height: N/A

Weight: N/A

Weapon(s): None

Cie'O?: No

Magic:
Can make others hallucinate

Can mimic the voice of any chosen individual

Can turn nearby objects into diamond (Slow process, negated by dark and fire magic)

Can manipulate others' thoughts (Only works on weak-minded creatures)

Can produce a blinding light to temporarily disable her enemies

Can add diamonds to her form as a means of self-repair

Godly Powers: Can possess those who wield her

Cie'O Powers: None

Misc: Has good intentions, unable to move on her own, weak to dark and fire magic

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Re: World of Ruin (Orig.)

Post by Danika on 21/03/16, 03:51 pm

(Approved, will add my character when I get a good idea for them.)

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Re: World of Ruin (Orig.)

Post by Tratos on 13/04/16, 12:17 pm

Character Card. protagonist

Name: Rhemii

Age: 20

Gender: male

God of Choice: Mortem

Appearance: Appearance ( In Battle)

I'm in a black hoodie with a white t-shirt and also jeans (not in battle)
------------------------
Height: 6 foot 7

Weight: 95 kg

Weapon(s): https://www.projecttriforce.com/images/products/secondary/dsii_soul_reaper-1.png (dual wield and also attachable)

Cie'O?: No

Magic(If any): curses and voodoo magic

Godly Powers: death's touch (one shot kill and has a long recharge rate), life drain (I can only use this a few times a day),

Misc: angry most of the time and weak to life powers and light powers
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Re: World of Ruin (Orig.)

Post by Tratos on 13/04/16, 12:29 pm

Character Card. antagonist

Name: Libra

Age: Unknown

Gender: female

God of Choice: Vita (The life goddess)

Appearance: a cloud of green smoke (currently possessing and a human female

Height: N/A

Weight: N/A

weapon(s):
http://img01.deviantart.net/b83d/i/2013/208/b/4/exodar_life_staff_by_cbdraws-d6ffh4i.png

Cie'O?: Yes

Magic(If any):

Godly Powers: regen, body takeover,

Cie'O Powers:Cure, Cura, Curaga, Life (Once a Week).

Misc none


Last edited by Tratos on 03/05/16, 09:45 am; edited 2 times in total (Reason for editing : change)

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Re: World of Ruin (Orig.)

Post by Danika on 16/04/16, 07:42 pm

(Approved)

Name: Sanzaru
Age: 21
Gender: Male
God of Choice: Chaus
Appearance
Height: -
Weight: -
Weapon(s): Seen in Appearance
Cie'O?: No
Magic(If any)
Godly Powers: Disruption (Sanzaru cancels any abilities being channelled on a single target. Also silences them for 1 second.), Chaotic Summoning (Summons a being of chaos), Bane of Order (Creatures of Order are weakened in his presence. Sanzaru is weakened when in the presence of Order.), Wind of Chaos (Allows Sanzaru to teleport. Takes a while to charge unless he is in a concentrated area of chaos), Chaos (Summons concentrated Chaos in an area), Destroy the Pillars (Ultimate. Sanzaru temporarily destroys one of the world pillars, causing the whole world to fall into Chaos. Lasts 12 hours, needs 2 months to recharge).
Cie'O Powers: -
Misc: -

--

Name: Chira
Age: 17
Gender: Female
God of Choice: Hora
Appearance
Height: -
Weight: -
Weapon(s):
Cie'O?: Yes
Magic(If any)
Godly Powers: Seasonal Benefit (Chira gains elemental damage bonuses depending on the season. Summer (+15% Fire Damage), Autumn (+15% Wind Damage), Winter (+15% Ice/Frost Damage), Spring (+10% Water and Earth Damage)), Natural Blessing (Grants a bonus to healing done and healing received when in a forest), Fauna Shapeshift (Can't mean much else), Floral Maelstrom (Ultimate. Depending on the season, Chira will summon deadly plants to attack her enemies. Summer (Mutated Fire Lilly), Autumn (Corrupted Treant), Winter (Ice Roses), Spring (Literally every poisonous flower you could think of))
Cie'O Powers: Fire, Water, Earth, Blizzard, Aero, Cure.
Misc: -


Last edited by Danika on 28/04/16, 06:24 am; edited 1 time in total

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Re: World of Ruin (Orig.)

Post by Danika on 26/04/16, 12:47 pm

"Rok is invading?" Sanzaru said, "I never thought they would think it was worth it."

He looked around his assembled group; K'ha, Merrianne, Rhemii, and Chira. They had only met a few days before, mostly by fate, at the River of Souls. They had all heard the voice of the crying goddess. The voice of said unknown and undiscovered goddess had begged them to go on a journey. When Sanzaru had inquired as to who she was, she simply just wailed and disappeared from their minds.

Now they are here, reading an old mad woman's diary in the middle of nowhere. Where the lady had gone was a mystery, but the last date in her journal was written today.

"After what they did to us last time they invaded." Chira said, "I think it's mostly out of spite."

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Re: World of Ruin (Orig.)

Post by Basil102 on 03/05/16, 01:28 pm

Merrianne stands tall, garbed in white monk robes, reluctantly holding the eye of K'ha Hsu-Kiin in her hands.

"Either way," she begins, "we must protect the people of Kor. I refuse to stand idly by and let them fall at the hands of those vile creatures."

She removes her robes and throws them to the ground.

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Re: World of Ruin (Orig.)

Post by Danika on 04/05/16, 10:28 am

"My responsibility is to make sure the Pillars stay uncorrupted." Sanzaru said.

"We all have a duty of some sort to this planet." Chira added,
"Is there anything else in the journal? Any clues?"

"Well one of the previous emperor's managed to visit Rok." Sanzaru said, "A working spaceship has not been seen since the first ban on science took place, so that would imply that the royal family has one. If we plan on stopping the rival planet, I suggest we strike at the core."

"And ignore the forces that are already here?" Chira said, "They could be waiting for us to leave."

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Re: World of Ruin (Orig.)

Post by Basil102 on 06/05/16, 09:14 am

"But if we focus on the forces here...", Merrianne thinks aloud, "It's a gamble, but I think we should focus on the forces that are already here. What d'ya think, guys?"

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Re: World of Ruin (Orig.)

Post by Danika on 06/05/16, 02:31 pm

"I'm up for whatever, so long as he hijack a spaceship at some point." Sanzaru said, "Ought to cause some chaos if the people saw something like that."

"Kor is almost at it's Winter Solstice." Chira said, ignoring Sanzaru's statement, "So working on the home planet would be best, as I'd be at my strongest point."

"That reminds me, the Science Festival is taking place soon, isn't it?"

"It is, but it's in the capital, which the enemy wouldn't dare to walk into." Chira said, "On top of the natural defences that city has, the Heiress has been cracking down on security. As if she knows the planet is at another risk of war."

"Likely to protect herself."

"She's been rumoured to care for the people." Chira continued, "But...there's no way she could know of this ambush unless one of the enemies defected and ratted them out, or she's got a godly parent."

"I don't think one of the spies would've defected. Not likely." Sanzaru said, "I've seen what they're like. Corrupted with too much Order."

"You've seen one?"

"Another story for another time."

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Re: World of Ruin (Orig.)

Post by Basil102 on 10/05/16, 12:58 pm

"Hm. Well, we best get a move on now," Merrianne says, "Not a second should be wasted, lest it becomes the cause of our defeat."

"We all ready to depart?"

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Re: World of Ruin (Orig.)

Post by Danika on 10/05/16, 01:27 pm

"Do we know where we're looking?" Sanzaru asked, "The journal didn't tell us where the spies kept their base."

"Lure them out." Chira said as she opened the door, activating her life support, "Do something, or find someone, that will draw them out. They can't ignore someone boasting about knowing Rok's weaknesses."

(Life support is the same as before, a bubble around your head that produces oxygen for you to breath.)

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Re: World of Ruin (Orig.)

Post by Tratos on 31/05/16, 10:36 am

Rhemii voluntaries too lure them out but checks with everyone first.


Last edited by Tratos on 07/06/16, 09:39 am; edited 1 time in total

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Re: World of Ruin (Orig.)

Post by Danika on 07/06/16, 09:37 am

"We'll need to think of more first, what you'll say to get their attention." Chira said, "I doubt they'd listen to the mumblings of a mad man. We need to make it look intelligent while not letting them know that we know nothing."

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Re: World of Ruin (Orig.)

Post by Tratos on 07/06/16, 09:46 am

"Wow I volunteered to help and this is what I get" Rhemii replays with a hint of anger.

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Re: World of Ruin (Orig.)

Post by Danika on 07/06/16, 10:07 am

"I meant no offence." Chira said.

"What she means is that we need to find something solid to say. Without a plan, we won't get anywhere." Sanzaru interjected, "We'll let you volunteer, but we need to figure out exactly how you'll do it. We need ideas."

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